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The Revolution Controller Unveiled

10:57 PM - September 19th, 2005

I know this is late. The past week was the last week of summer school for Xero and I have work. But this is too big of an announcement to let slide without commenting.

First, the facts. Above is a picture of the Nintendo Revolution’s controller. The remote in the person’s right hand is the main controller. In addition to the buttons (there’s a trigger below the D-pad), it can sense movement, angle, what part of the screen you’re pointing at, and how far you are from the screen. At the bottom, there is an expansion port. In the picture, an analog stick (with two trigger buttons) is connected to the expansion port. Nintendo has said that there will be a normal style controller that will plug into the expansion port.

Now, your first reaction will be / was either: it’ll be the best thing since sliced bread or good-bye, Nintendo. I’ve read some comments and a lot fall in the latter category. To all the haters, watch Satoru Iwata’s keynote from TGS (Tokyo Game Show). He sells the change and the need for the change really well. I mean, the only way he could’ve sold it any better is if he tag-teamed with Steve Jobs.

It’s a 50-minute keynote, so let me summarize for those of you who want the Cliffs Notes. The goal of the Revolution is the same as that of the DS: expand the market by bringing in people that normally don’t play video games. Those people probably find today’s controllers too complicated or too intimidating. The additional buttons and sticks won’t faze gamers, but they can easily overwhelm non-gamers. The key is to start everyone at the base level by creating new interfaces and new experiences.

The DS—which was criticized early on for being too gimmicky—has already made progress toward the aforementioned goal. Iwata cited Club Nintendo registration data for three DS titles: Nintendogs, Flexible Brain Making Software, and Brain Training (the latter two only available in Japan, btw). All three have a higher percentage of female users than the DS average. The latter two also have a significantly older user base.

And with that, Iwata unveiled the Revolution’s controller with a video that showed people interacting with the controller. A young couple playing tennis against each other, a cook chopping and sautéing, a grandfather and grandson fishing; later on, a teen swordfighting. In each case, the people featured used the controller as if it were a tennis racket / knife / frying pan / fishing rod / sword.

If that doesn’t get you excited, if that doesn’t even make you raise an eyebrow, then I’m not sure what to say. Games are about new experiences and I don’t think anything on the PS3 or XBOX360 will scream “new experiences” like the Revolution.

5 Responses to “The Revolution Controller Unveiled”

  1. Xero says:

    When I first saw a picture of the controller I was…well, scared. Nintendo hyped the controller as the be-all end-all of gaming and after all that, it’s a remote?? However, my panic quickly subsided into curiosity and as I investigated further, I found out about the real revolutionary part, the motion sensors. The next day I managed to see Iwata’s keynote and the video that came along with it to introduce the controller. And I have to say, I’m impressed.

    While the reasonable part of my brain is still freaking out about how 3rd party support will turn out, the creative part of my brain has started to imagine the possibilities. And the one genre that I think can benefit the most from this new technology is First Person Shooters. Today’s FPS games never seem to be able to work the current Dual-Analog controllers. I’ve always been of the opinion that an FPS needs a keyboard and mouse, however after seeing Nintendo’s new controller, I think there maybe a much better way to control an FPS. In fact, it might even be better than a keyboard and mouse. Can you imagine playing an FPS on the Revolution? Controlling the movement of your character with the analog stick attachment, while controlling your sight simply by moving your hand in the direction you want? And with the trigger button on the remote, it would be even better than a light gun!

    The possibilities have already been sweeping through my head and I for one can’t wait to see what types of games Nintendo’s got in store for us. All I can say is that the next round of Mario Party games are going to be very interesting. ;)

  2. Kass says:

    Totally not related, but for the record, I detest Steve Jobs and his keynotes. :P

  3. prez2401 says:

    It’ll be the best thing since sliced bread

  4. bigi says:

    “Revolution” is a good name for this console… that’s the first thing that came to mind.

  5. Alex says:

    Re: Kass

    Blasphemy! Steve Jobs is God! His keynotes are the Holy Word! Black turtlenecks and jeans forever! MUAHAHAHAHAHA!

    (Sorry, I just couldn’t let that slide :P)

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